Welcome to SMART KIDS SOFTWARE'S Tax Fre Store STORE
Home Back About Help |  Like Us
Smart Kids Software Logo

Search Our Educational Software Catalog by:

Shop Smart Kids Software by:
Shop Smart Kids Software by Age Level Shop Smart Kids Software by Grade Level Shop Smart Kids Software by Subject Shop Smart Kids Software Specials
Free Shipping
 
 
Reference
Special Education
Software & Hardware

Special Education Software

Product Title & Image
Publisher
Age Level
Requirements/Other

Judy Lynn Software
Switch Software for Individuals
with Special Needs

All Ages
Minimum Cognitive
age level:
9 Months
WindowsWin
XP, Vista,
Win7,8 & 10, Win8
Childrens Educational Software
(Not MAC
Compatible)
Versions
Animated Toys II

Animated Toys II is comprised of 26 segments, each containing a toy animated on the computer screen. The toys are activated by the single press of a switch, mouse click, or the keyboard "enter" key. The toys incorporate cause & effect skills, increasing attention span, visual tracking, and focusing on objects. Animation speeds, background music preferences, prompt images, and audio prompts are saved on a student level. The beauty of this program is that you get 26 switch activated toys that never break.
Animated Toys II
Skills Introduced: Cause & Effect, Visual Tracking

Special Education Software

Cause & Effect Amusement Park

Judy Lynn Software
Switch Software for Individuals
with Special Needs

All Ages
Minimum Cognitive
age level:
9 Months
WindowsWin
XP, Vista,
Win7,8 & 10, Win8
Childrens Educational Software
(Not MAC
Compatible)
Versions
Cause & Effect Amusement Park
Screen shot to the left is of the "Shooting Water into the Clown's Mouth" activity. When the switch or touch screen is pressed, water shoots out of water gun into the clowns mouth. The balloon gets bigger and bigger until it bursts and then a picture of a stuffed animal comes across the screen as a prize. The activity shown is displayed with a field of 3 segments. You can optionally change the activities to a field of 1 or 2 as well.
Animated Toys II
Skills Introduced: Cause & Effect, Visual Tracking, Scanning

Special Education Software
Cause & Effect Cinema

Judy Lynn Software
Switch Software for Individuals
with Special Needs

All Ages
Minimum Cognitive
age level:
1 Year
WindowsWin
XP, Vista,
Win7,8 & 10, Win8
Childrens Educational Software
(Not MAC
Compatible)
Versions
 
Cause & Effect Cinema
In this particular clip, when the switch is pressed, the man will start playing the piano for about 5 seconds.

Cause & Effect Cinema is a simple cause & effect program that is age appropriate for older as well as younger populations. This program is made up of 90 film clips covering 10 categories such as animals, musical instruments, vehicles, tools, sports, toys, appliances... Each film clip lasts approximately 3 - 7 seconds. When the switch is pressed the first time, the title of the clip is displayed in large letters on the top of the screen and a human voice announces the title. When the switch is pressed the second time, the movie begins playing.
Animated Toys II
Skills Introduced: Generalization of everyday objects, Cause & Effect, Hand-Eye Coordination, Word recognition, Auditory training

Special Education Software

Cause & Effect Factory Version 2

Judy Lynn Software
Switch Software for Individuals
with Special Needs

All Ages
Minimum Cognitive
age level:
9 Months
WindowsWin
XP, Vista,
Win7,8 & 10, Win8
Childrens Educational Software
(Not MAC
Compatible)
Versions
Cause & Effect Factory Version 2

The screen shot to the left shows in the "Peanut Butter Factory" activity, pressing the switch will first fill up the empty peanut butter jar with peanut butter. Pressing the switch a second time will put the label on. Pressing the switch the third time will put the cap on. Pressing the switch the 4th time will put the assembled peanut butter jar on the shelf.
Animated Toys II
Skills Introduced: Cause & Effect, Visual Tracking, Sequencing of Tasks

Special Education Software

Cinema II - Life Skills

Judy Lynn Software
Switch Software for Individuals
with Special Needs

All Ages
Minimum Cognitive
age level:
1 Year
WindowsWin
XP, Vista,
Win7,8 & 10, Win8
Childrens Educational Software
(Not MAC
Compatible)
Versions
Cinema II - Life Skills
Cinema II - Life Skills - is a cause & effect program that is age appropriate for older as well as younger populations. This program is made up of 75 film clips covering various categories where 8 out of the 10 categories are dedicated to common life skills such as putting on your shoes, putting on a hat... Each film clip lasts approximately 5 - 10 seconds. When the switch is pressed the first time, the title of the clip is displayed in large letters on the top of the screen and a human voice announces the title. When the switch is pressed the second time, the movie begins playing. Option in this program include:
Animated Toys II
Skills Introduced: Cause & Effect, Word Recognition, Auditory Training, Life Skills, Hand/Eye Coordination

Special Education Software

Pro Ed
4-12 years
Hardware
Hardware
Versions
Coin Abacus

The Coin Abacus makes counting various combinations of coins and dollar bills simple for students of all ages. Students use their fingers to slide the realistic coins and bills from left to right. When each coin or bill reaches the right side, the Coin Abacus displays the new total on the easy-to-read LCD screen on the right. When a coin or bill is moved back to the left, the amount is subtracted from the total.
Coin Abacus

Coin Abacus Worksheets Binder

Pre-Ed
Elementary
Worksheets Binder
Versions
Coin Abacus Worksheets Binder

The Coin Abacus Worksheets were developed by PCI's Janie Haugen-McLane to be used with the electronic Coin Abacus. These 100 reproducible, easy-to-follow worksheets were designed for students who need extra help in learning to count coins and dollar bills. HOW PROGRAM WORKS Students count the money amounts on the worksheets by sliding the realistic plastic coins and bills on the Coin Abacus from left to right to match the bills and coins on the worksheets. Students write the answers in an LCD-like box above each math problem.

Coin-U-Lator

Pre-Ed

2-12
Hardware
Versions
 
COIN-U-LATOR

Practical Ways to Make Coin Counting Simple! PCI’s popular coin-counting calculator makes counting money easy for students of all ages.

Coin-U-Lator

Coin-U-Lator Activity Cards

Pre-Ed
Elementary
Activity Cards
Versions
Coin-u-lator Activity Cards

The Coin-u-lator Activity Cards were developed by PCI's Janie Haugen to help students of all ages learn basic money concepts. When used with the Coin-u-lator, the activity cards provide 'hands-on,' money-counting practice. The cards measure 5- by 8-inches and feature realistic depictions of pennies, nickels, dimes, quarters, and $1 bills.

Coin-U-Lator Worksheets Binder

Pre-Ed
Elementary
Worksheets Binder
Versions
Coin-U-Lator Worksheets Binder

The Coin-u-lator Worksheets were developed by PCI's Janie Haugen for students who need extra help in learning to count coins. When used with the Coin-u-lator, this program provides two visual learning methods: realistic coin graphics and a money calculator with a LCD screen. The 100 reproducible worksheets were designed to produce high-quality photocopies making all coins easy to identify and count. They are especially effective when coin counting is reinforced by placing realistic coins over the printed coins on the worksheets.
Coin-U-Lator Worksheets Binder

Desktop Maker

Judy Lynn Software
Switch Software for Individuals
with Special Needs

All Ages
WindowsWin
XP, Vista,
Win7,8 & 10, Win8
Childrens Educational Software
(Not MAC
Compatible)
Versions
Desktop Maker Desktop Maker can be used to launch ANY program, not just Judy Lynn Software programs the benefits of using Desktop Maker

The Judy Lynn Software Desktop Maker enables you to create customized desktops that launch Windows® programs. For example, if you only want John to be given the choice of running Scan & Paint, Microsoft® Word or Cause & Effect Cinema then you can create a desktop specifically for John that will contain only those 3 programs. Selecting a Windows program to run is accomplished by step scanning, timed scanning or by clicking on the program with the mouse or touch screen.
Animated Toys II
Skills Introduced: Scanning, Choice Making

Special Education Software

In Sequence - Daily Living Skills

Judy Lynn Software
Switch Software for Individuals
with Special Needs

All Ages
Minimum Cognitive
age level:
4 Years
WindowsWin
XP, Vista,
Win7,8 & 10, Win8
Childrens Educational Software
(Not MAC
Compatible)
Versions
In Sequence - Daily Living Skills

"In Sequence - Daily Living Skills" focuses on the cognitive skill of arranging pictures in a chronological sequence. The pictures are taken from a video clip that is shown prior to the activity representing steps in the task such as "Eating Cereal" or "Washing your Hands." Optionally, when the video is finished, a "Review Lesson" of the sequencing task is presented on the screen shoWing the correct order of the pictures. After the review, the student is presented with the task of arranging the pictures in chronolical order.
Animated Toys II
Skills Introduced: Sequencing, Hand-Eye Coordination, Choice Making

Special Education Software

In Sequence - Illustrated Stories

Judy Lynn Software
Switch Software for Individuals
with Special Needs

All Ages
Minimum Cognitive
age level:
4 Years
WindowsWin
XP, Vista,
Win7,8 & 10, Win8
Childrens Educational Software
(Not MAC
Compatible)
Versions
In Sequence - Daily Living Skills

"In Sequence - Illustrated Stories" focuses on the cognitive skill of arranging pictures in a chronological sequence. The pictures are taken from a story that is read prior to the activity. Each story is carefully written where each page clearly defines a chronological action. Optionally, when the story is finished, a "Review Lesson" of the sequencing task is presented on the screen shoWing the correct order of the pictures. After the review, the student is presented with the task of arranging the pictures in chronolical order.
Animated Toys II
Skills Introduced: Sequencing, Hand-Eye Coordination, Choice Making

Special Education Software

Intro to Cause & Effect

Judy Lynn Software
Switch Software for Individuals
with Special Needs

All Ages
Minimum Cognitive
age level:
9 Months
WindowsWin
XP, Vista,
Win7,8 & 10, Win8
Childrens Educational Software
(Not MAC
Compatible)
Versions
Intro to Cause & Effect

INTRO TO CAUSE & EFFECT is a new Windows version of our older classic program "Cause & Effect". Both sound and graphics were updated to take advantage of the latest technology. The program is designed to introduce the user to the computer and the switch. It is also designed to improve tracking ability of objects and increase the user's attention span.
Animated Toys II
Skills Introduced: Cause & Effect, Visual Tracking

Special Education Software

Learning Two Switch Step Scanning

Judy Lynn Software
Switch Software for Individuals
with Special Needs

All Ages
WindowsWin
XP, Vista,
Win7,8 & 10, Win8
Childrens Educational Software
(Not MAC
Compatible)
Versions
Learning Two Switch Step Scanning

Learning Two Switch Step Scanning - is a software program designed to teach the single switch user the concept of two switch step scanning. It is designed for single switch cause & effect users that are ready to move to the next level. The program is comprised of 21 activities grouped into 7 lessons. The activities are in the form of fun filled graphical games where the lesson concepts are embedded. The activities are purely graphical and do not require any reading ability. The program also contains options which allow you to customize the animation speed, audio and visual switch prompt, and background music. Each lesson moves the student a step closer to achieving step scanning.
Animated Toys II
Skills Introduced: Step Scanning, Choice Making

Special Education Software

Listen and Respond Standard

Judy Lynn Software
Switch Software for Individuals
with Special Needs

All Ages
Minimum Cognitive
age level:
4 years
WindowsWin
XP, Vista,
Win7,8 & 10, Win8
Childrens Educational Software
(Not MAC
Compatible)
Versions
 
Listen and Respond Standard

LISTEN & RESPOND software programs are designed to introduce and reinforce the connection of a verbal request of an object to pictures or words within familiar environments, such as a converience store, school store, cafeteria, farmers market, and others. It accomplishes this in a role playing environment where the student is working behind the counter in one of the several different stores provided by the program.
Animated Toys II
Skills Introduced: Connection of a verbal request of
an object to pictures or words, Choice Making, Hand-Eye Coordination,

Memory Skills, Turn Taking

Special Education Software

Listen and Respond Professional

Judy Lynn Software
Switch Software for Individuals
with Special Needs

All Ages
Minimum Cognitive
age level:
4 years
WindowsWin
XP, Vista,
Win7,8 & 10, Win8
Childrens Educational Software
(Not MAC
Compatible)
Versions
Listen and Respond Standard

LISTEN & RESPOND software programs are designed to introduce and reinforce the connection of a verbal request of an object to pictures or words within familiar environments, such as a converience store, school store, cafeteria, farmers market, and others. It accomplishes this in a role playing environment where the student is working behind the counter in one of the several different stores provided by the program.
Animated Toys II
Skills Introduced: Connection of a verbal request of
an object to pictures or words, Choice Making, Hand-Eye Coordination,

Memory Skills, Turn Taking

Special Education Software

Look & Listen

Judy Lynn Software
Switch Software for Individuals
with Special Needs

All Ages
Minimum Cognitive
age level:
9 Months
WindowsWin
XP, Vista,
Win7,8 & 10, Win8
Childrens Educational Software
(Not MAC
Compatible)
Versions
Look & Listen

Look & Listen - is a very basic cause & effect and visual tracking program. When the mouse, switch or space bar is pressed, an object will move across the screen while cheerful and lively music is playing in the background. The objects are large and colorful. Among the objects included are household items, cartoon images, foods, and many others. There are over 100 graphic objects included and over 35 different songs. The user can either press a switch, the space bar or click the mouse to initiate animation.
Animated Toys II
Skills Introduced: Cause & Effect, Visual Tracking

Special Education Software

Match It

Judy Lynn Software
Switch Software for Individuals
with Special Needs

All Ages
Minimum Cognitive
age level:
1 Year
WindowsWin
XP, Vista,
Win7,8 & 10, Win8
Childrens Educational Software
(Not MAC
Compatible)
Versions
Match It

MATCH IT - is a colorful, 3D simulated matching program. It is made up of 20 different matching activities covering shapes, colors, objects, animals, food, letters and numbers. Each matching activity has 3 objects to be matched. One at a time, the object to be matched moves back and forth across the top of the screen, pausing over one of the three objects for a pre-specified number of seconds.
Animated Toys II
Skills Introduced: Cause & Effect, Hand-Eye Coordination, Scanning, Matching, Sorting

Special Education Software

Match Maker Plus Quiz Creator

Judy Lynn Software
Switch Software for Individuals
with Special Needs

All Ages
Minimum Cognitive
age level:
4 Years
WindowsWin
XP, Vista,
Win7,8 & 10, Win8
Childrens Educational Software
(Not MAC
Compatible)
Versions
Match Maker Plus Quiz Creator

Match Maker + Quiz Creator is a robust program for creating matching activities and matching related quizzes. Match Maker + Quiz Creator also comes with many premade activities. Activities can be played in two different modes, "Game Mode" and "Quiz Mode".

The program also has an import and export feature to give you the ability to copy your activities to other computers with Match Maker + Quiz Creator installed on them.
Animated Toys II
Skills Introduced: Matching, Choice Making, Step Scanning, Timed Scanning, Hand/Eye Coordination

Special Education Software

Paddle Pong

Judy Lynn Software
Switch Software for Individuals
with Special Needs

All Ages
Minimum Cognitive
age level:
4 Years
WindowsWin
XP, Vista,
Win7,8 & 10, Win8
Childrens Educational Software
(Not MAC
Compatible)
Versions
Paddle Pong

Paddle Pong is a two player classic arcade style game designed specifically for individuals with special needs. The players can use the program with a variety of input devices simultaneously to move their respective paddles. For example, both players can use switches, or one player can use switches while the other player can use a mouse, touch Window or the keyboard. For switch users, two switches are used for each player, one to move the paddle up and the other to move it down.
Animated Toys II
Skills Introduced: Hand-Eye Coordination

Special Education Software

Pick & Choose

Judy Lynn Software
Switch Software for Individuals
with Special Needs

All Ages
Minimum Cognitive
age level:
9 Months
WindowsWin
XP, Vista,
Win7,8 & 10, Win8
Childrens Educational Software
(Not MAC
Compatible)
Versions
Pick & Choose
Pick & Choose is a versatile program modeled after the popular soundboard story books. Anywhere between 1 and 10 choice buttons with pictures or text on them are displayed on a game board at a time. A game can have up to 1,000 choice buttons associated with it. A choice button is pressed by using switches, a touch Window, the computer keyboard, or a mouse click.
Animated Toys II
Skills Introduced: Choice Making, Step Scanning, Timed Scanning, Cause & Effect, Hand/Eye Coordination

Special Education Software

Scan & Paint

Judy Lynn Software
Switch Software for Individuals
with Special Needs

All Ages
Minimum Cognitive
age level:
1 Year
WindowsWin
XP, Vista,
Win7,8 & 10, Win8
Childrens Educational Software
(Not MAC
Compatible)
Versions
Scan & Paint

Between two and ten paint tubes are lined up on the right side of the screen. To the left of the paint tubes is a simple picture which contains a few sections that can be colored in. A pointer points to one of these sections. The student must select one of the paint tubes for coloring in the section that the arrow is pointing to by either step scanning, timed scanning or clicking on the paint tube with the mouse or pressing the paint tube with a touch screen. After the section is colored, the pointer will automatically move to the next section to color. Scanning software is built into the program.
Animated Toys II
Skills Introduced: Step Scanning, Timed Scanning, Color Selection, Cause & Effect, Color Matching, Purposeful Coloring, Vertical & Horizontal Tracking, Hand/Eye Coordination

Special Education Software

Story Builder

Judy Lynn Software
Switch Software for Individuals
with Special Needs

All Ages
WindowsWin
XP, Vista,
Win7,8 & 10, Win8
Childrens Educational Software
(Not MAC
Compatible)
Versions
Story Builder

Build a story, write a story, and read a story, all in one fun and easy program! Story Builder gets a student involved in creating stories that they can interactively read on the screen, or optionally print. Students write their books by assembling pre-written pages related to a topic that they choose, such as "The Class Trip". Not only can the student choose to write a particular page to their book, or skip a particular page, they can also control the path that the story takes.
Animated Toys II
Skills Introduced: Reading, Choice Making

Special Education Software

Switch Accessible Boombox

Judy Lynn Software
Switch Software for Individuals
with Special Needs

All Ages
Minimum Cognitive
age level:
9 Months
WindowsWin
XP, Vista,
Win7,8 & 10, Win8
Childrens Educational Software
(Not MAC
Compatible)
Versions
Switch Accessible Boombox
Features of Switch Accessible Boombox :

Switch Accessible Boombox is a software program that allows a user to utilize a virtual stereo (boombox). The program allows you to play your favorite songs or video clips through this boombox. The buttons on the boombox are pressed using one switch with timed scanning, two switches with step scanning or directly pressing them with a touch Window or mouse. Optionally, auditory scanning of the buttons can be turned on.
Animated Toys II
Skills Introduced: Choice Making

Special Education Software

Turn Taking

Judy Lynn Software
Switch Software for Individuals
with Special Needs

All Ages
1 Year - Single User Mode
2 Years - Turn Taking Mode
WindowsWin
XP, Vista,
Win7,8 & 10, Win8
Childrens Educational Software
(Not MAC
Compatible)
Versions
Turn Taking

TURN TAKING - Program #735 is a software program designed to teach the concept of “waiting your turn”. The program can be used in either two-user turn taking mode or single-user mode. When a student’s prompt appears, the student presses their switch, keyboard key, touch Window, or mouse click to reveal a section of a picture. Once the entire picture is displayed, a video clip reward related to the picture is played.
Animated Toys II
Skills Introduced: Turn Taking, Waiting your Turn & Hand-Eye Coordination

Special Education Software

Virtual Motor Skills

Judy Lynn Software
Switch Software for Individuals
with Special Needs

All Ages
Minimum Cognitive
age level:
2 Year
WindowsWin
XP, Vista,
Win7,8 & 10, Win8
Childrens Educational Software
(Not MAC
Compatible)
Versions
Virtual Motor Skills

VIRTUAL MOTOR SKILLS - is a software program designed to give the user with limited motor skills the virtual experience of performing tasks by picking up, putting down, and moving objects around using 1 or 2 switches, a mouse click, or the computer keyboard. In many of the activities, the user controls a life-like hand to complete tasks such as picking up colored pegs and placing them in their matching colored slots. Sounds like it may be difficult or too complex? Well, it couldn't be easier.
Animated Toys II
Skills Introduced: Hand-Eye Coordination, Scanning, Matching, Sequencing, Sorting

Special Education Software

Wheel of Sounds

Judy Lynn Software
Switch Software for Individuals
with Special Needs

All Ages
Minimum Cognitive
age level:
9 Months
WindowsWin
XP, Vista,
Win7,8 & 10, Win8
Childrens Educational Software
(Not MAC
Compatible)
Versions
Wheel of Sounds

WHEEL OF SOUNDS is a switch-activated game that plays an object's sound when the object is selected by the spinner. The spinner is activated by either step scanning, timed scanning, a single switch press, a mouse or touch-screen. Once the picture is selected and the sound is played, a new picture will take its place. Wheel of Sounds gives you the capability of setting the field of pictures to display 2, 3 or 4 pictures at a time, creating customized games by selecting only certain pictures to include in a game, and optionally adding your own pictures and sounds.
Animated Toys II
Skills Introduced: Cause & Effect, Scanning, Sound Recognition, Matching, Letter, Number and Color Recognition

Special Education Software


 


Geography Software  (832) 741-4244  Educational Software (832) 547-2205
(Monday-Friday, 9:00AM-6:00PM, Central Time)
Payment
Copyright© 1997-2016 Smart Kids Software for all your discount educational software needs! All Rights Reserved