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Animated Toys II

Special Education Software

Animated Toys

When the student presses the switch: the handle moves, jack in the box music plays, and then a surprise pops out (not abruptly so the student won't be scared).

Description


Animated Toys II is comprised of 26 segments, each containing a toy animated on the computer screen. The toys are activated by the single press of a switch, mouse click, or the keyboard "enter" key. The toys incorporate cause & effect skills, increasing attention span, visual tracking, and focusing on objects. Animation speeds, background music preferences, prompt images, and audio prompts are saved on a student level. The beauty of this program is that you get 26 switch activated toys that never break. The program works with switches, a mouse click, a touch Window, or the computer keyboard.

The program is comprised of the folloWing 26 animated toys:


Animated Toys
 
Animated Toys
 
Animated Toys
Spin & Listen - Animals
 
Cobbler's Bench
 
Busy Box
Animated Toys
 
Animated Toys
 
Animated Toys
Story Book
 
Toy Cars
 
Pop-up Letters
Animated Toys
 
Animated Toys
 
Animated Toys
2 Toy CD Players -
Children/Teens
 
Bulldozer
 
Toy Trains
Animated Toys
 
Animated Toys
 
Animated Toys
Putting Rings on a Peg
 
Jack in the Box
 
Dominoes Falling
Animated Toys
 
Animated Toys
 
Animated Toys
Mr. Tomato Head
 
Spin & Listen -
Musical Instruments
 
Marbles
Animated Toys
 
Animated Toys
 
Animated Toys
Blocks - Building a House
 
Music Box - Instrumental
 
Shapes
Animated Toys
 
Animated Toys
 
Animated Toys
Crayons
 
Pop-up Numbers
 
Toy Airplanes
Animated Toys
 
Animated Toys
 
Animated Toys
Penguin Slide
 
Pinball Machine
 
Colors
Animated Toys
 
 
Bells
 
 


Prior knowledge of operating any toy in this program is not required.



The Status Bar: While a toy is on the screen, a status bar on the bottom of the screen tells you how many presses are left for the current toy. It also tells you key definitions.

Menu Looping: From the logon screen right above the toy list, you can click to either go through all the toys on the menu once and then return to the logon screen, or continuously repeat playing the toys selected until the "Esc" key is pressed.

 

Skills Introduced   System Requirements
Cause & Effect
Visual Tracking
  Windows Versions: Windows 8/7/Vista/XP
80 meg hard disk space
At least 1024 x 768 screen resolution


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Product Title & Image
Publisher
Age Level
Requirements/Other

Judy Lynn Software
Switch Software for Individuals
with Special Needs

All Ages
Minimum Cognitive
age level:
9 Months
WindowsWin
XP, Vista,
Win7,8 & 10, Win8
Childrens Educational Software
(Not MAC
Compatible)
Versions
Animated Toys II

Animated Toys II is comprised of 26 segments, each containing a toy animated on the computer screen. The toys are activated by the single press of a switch, mouse click, or the keyboard "enter" key. The toys incorporate cause & effect skills, increasing attention span, visual tracking, and focusing on objects. Animation speeds, background music preferences, prompt images, and audio prompts are saved on a student level. The beauty of this program is that you get 26 switch activated toys that never break.
Animated Toys II
Skills Introduced: Cause & Effect, Visual Tracking

Special Education Software



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